Game development.
It began with a small RPG Maker game, Irene: Journey to the North, about a girl without arms seeking Santa for new ones. Using that idea and my pixel art skills, I and a small team started creating Snowbound with Irene. Below are some public works in progress from the project.
GAME DEVELOPMENT CURRENTLY ON HOLD UNTIL FURTHER NOTICE
GAME DEVELOPMENT CURRENTLY ON HOLD UNTIL FURTHER NOTICE
GAME CONCEPT ART AND WORK IN PROGRESS
The final release is expected to be available on Steam sometime around the year 2026. Please note that the snapshots shown below are preliminary and may be updated or changed before the official launch.
LIVE 2D ARTWORK RIGGING
Live2D converts 2D art into smooth animations by separating parts (eyes, hair, clothes) and adding movement via parameters and deformers. It enables natural blinking, talking, and motion, commonly used for VTuber models and game characters, making 2D animation faster and more flexible than traditional frame-by-frame techniques.
I use this method to animate some of the characters I draw and bring them to life.